Commit 0bc95de9 authored by a.guest's avatar a.guest

Initial Commit

parents
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="lib" path="lib/base/core/core.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-linux-aarch64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-linux-amd64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-linux-armv6hf.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-linux-i586.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-macosx-universal.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-windows-amd64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt-natives-windows-i586.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/gluegen-rt.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-linux-aarch64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-linux-amd64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-linux-armv6hf.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-linux-i586.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-macosx-universal.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-windows-amd64.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all-natives-windows-i586.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/base/core/jogl-all.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="SpaceShooter01/lib/base/core"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry kind="output" path="bin"/>
</classpath>
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>SpaceShooter01</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>proclipsing.core.ProcessingProjectNature</nature>
</natures>
</projectDescription>
PROCESSING_APP_PATH=C\:\\processing-3.5.3\\
PROCESSING_SKETCH_PATH=C\:\\Users\\Andy\\My Documents\\Processing\\
eclipse.preferences.version=1
/data/
/spaceshooter01/
# If you want to support more platforms, visit jogamp.org to get the
# natives libraries for the platform in question (i.e. Solaris).
name = OpenGL
application.macosx=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-macosx-universal.jar,gluegen-rt-natives-macosx-universal.jar
application.windows32=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-windows-i586.jar,gluegen-rt-natives-windows-i586.jar
application.windows64=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-windows-amd64.jar,gluegen-rt-natives-windows-amd64.jar
application.linux32=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-linux-i586.jar,gluegen-rt-natives-linux-i586.jar
application.linux64=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-linux-amd64.jar,gluegen-rt-natives-linux-amd64.jar
application.linux-armv6hf=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-linux-armv6hf.jar,gluegen-rt-natives-linux-armv6hf.jar
application.linux-arm64=core.jar,jogl-all.jar,gluegen-rt.jar,jogl-all-natives-linux-aarch64.jar,gluegen-rt-natives-linux-aarch64.jar
package spaceshooter01;
import processing.core.PApplet;
public class SpaceShooter01 extends PApplet {
public void settings() {
size(500, 500);
}
public void setup()
{
int i=0;
}
public void handleInput()
{
}
public void update()
{
}
public void render()
{
background(64);
ellipse(mouseX, mouseY, 20, 20);
}
public void draw(){
handleInput();
update();
render();
}
public static void main(String[] passedArgs) {
String[] appletArgs = new String[] { "spaceshooter01.SpaceShooter01" };
PApplet.main(appletArgs);
}
}
package spaceshooter01;
public class enemyObject {
public enemyObject()
{
}
public void handleInput()
{
}
public void update()
{
}
public void render()
{
}
}
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