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bradley.vernon
battleships
Commits
96685993
Commit
96685993
authored
May 17, 2019
by
Darth Vernon
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Ship Class comments
parent
c6018061
Changes
1
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1 changed file
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12 additions
and
11 deletions
+12
-11
ShipClass.java
src/ShipClass.java
+12
-11
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src/ShipClass.java
View file @
96685993
...
...
@@ -3,7 +3,7 @@ import java.util.ArrayList;
public
class
ShipClass
{
ArrayList
<
String
>
aC
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
aC
=
new
ArrayList
<
String
>();
//Holds coordinates of each ship
ArrayList
<
String
>
dS
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
dS2
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
bS
=
new
ArrayList
<
String
>();
...
...
@@ -12,7 +12,7 @@ public class ShipClass {
ArrayList
<
String
>
pB2
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
pB3
=
new
ArrayList
<
String
>();
Boolean
aCB
=
false
;
Boolean
aCB
=
false
;
//Booleans to see if a ship is placed or not.
Boolean
dSB
=
false
;
Boolean
dS2B
=
false
;
Boolean
bSB
=
false
;
...
...
@@ -21,16 +21,16 @@ public class ShipClass {
Boolean
pB2B
=
false
;
Boolean
pB3B
=
false
;
Boolean
shipsPlaced
[]
=
{
aCB
,
dSB
,
dS2B
,
bSB
,
bS2B
,
pBB
,
pB2B
,
pB3B
};
Boolean
shipsPlaced
[]
=
{
aCB
,
dSB
,
dS2B
,
bSB
,
bS2B
,
pBB
,
pB2B
,
pB3B
};
//list of booleans for easier access.
ArrayList
<
String
>
moves
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
allMoves
=
new
ArrayList
<
String
>();
ArrayList
<
String
>
moves
=
new
ArrayList
<
String
>();
//Holds current set of moves
ArrayList
<
String
>
allMoves
=
new
ArrayList
<
String
>();
//Holds all placements of player made
String
name
;
public
ArrayList
ShipPlacer
(
ShipClass
plyr
,
String
shipType
,
String
x
,
String
y
)
{
...
...
@@ -39,17 +39,18 @@ public class ShipClass {
int
xIndex
=
Grid
.
xCordL
.
indexOf
(
x
);
//int yIndex = Grid.yCordL.indexOf(y);
plyr
.
moves
.
clear
();
plyr
.
moves
.
clear
();
// Moves are reset every time method is called, to ensure only current placements are stored.
System
.
out
.
println
(
shipType
+
" "
+
x
+
" "
+
y
);
System
.
out
.
println
(
allMoves
.
toString
());
if
(
shipType
==
BSMain
.
ships
.
get
(
0
)
&&
!
plyr
.
shipsPlaced
[
0
])
{
//Each of these if statements varies only by the ship it refers to.
if
(
shipType
==
BSMain
.
ships
.
get
(
0
)
&&
!
plyr
.
shipsPlaced
[
0
])
{
//If users ship input is equal the first index and that ship has not been placed.
for
(
int
i
=
0
;
i
<
5
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
aC
.
add
(
newCord
);
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
//increase x coordinate by i. This creates the span of the ship.
plyr
.
aC
.
add
(
newCord
);
//Add to relevant lists.
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
...
...
@@ -176,7 +177,7 @@ public class ShipClass {
System
.
out
.
println
(
"Type of ship not valid or already placed for that type"
);
}
return
moves
;
return
moves
;
// returns empty if selected ship is placed.
}
}
...
...
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