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bradley.vernon
battleships
Commits
d2bd455e
Commit
d2bd455e
authored
May 15, 2019
by
Darth Vernon
Browse files
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Plain Diff
placement modified to work with sunk - currently works.
parent
3914ec7e
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
47 additions
and
35 deletions
+47
-35
BSMain.java
src/BSMain.java
+17
-6
BattleClass.java
src/BattleClass.java
+12
-13
ShipClass.java
src/ShipClass.java
+18
-16
No files found.
src/BSMain.java
View file @
d2bd455e
...
...
@@ -44,7 +44,7 @@ public class BSMain extends Application{
static
Grid
playerG
=
new
Grid
();
static
Grid
computerG
=
new
Grid
();
static
ShipClass
playerS
=
new
ShipClass
();
ShipClass
playerS
=
new
ShipClass
();
static
ShipClass
computerS
=
new
ShipClass
();
static
BattleClass
playerB
=
new
BattleClass
();
static
BattleClass
computerB
=
new
BattleClass
();
...
...
@@ -129,15 +129,27 @@ public class BSMain extends Application{
String
CmptrMove
=
(
String
)
ComputerInput
.
CoOrdRandomiser
().
get
(
0
)
+
(
String
)
ComputerInput
.
CoOrdRandomiser
().
get
(
1
);
playerB
.
fire
(
playerB
,
computerS
,
HmnMove
,
computerB
.
Scor
e
);
computerB
.
fire
(
player
B
,
playerS
,
CmptrMove
,
playerB
.
Scor
e
);
playerB
.
fire
(
computerS
,
HmnMov
e
);
computerB
.
fire
(
player
S
,
CmptrMov
e
);
System
.
out
.
println
(
computerS
.
allMoves
.
size
()
+
"Left of Computer ships"
+
playerS
.
allMoves
.
size
()
+
"Left of Player ships"
);
}
else
{
else
if
(
stage0
)
{
admiral
.
setText
(
"Place all ships before firing"
);
}
else
if
(
playerS
.
allMoves
.
isEmpty
())
{
stage1
=
false
;
admiral
.
setText
(
"You have lost :( "
);
}
else
if
(
computerS
.
allMoves
.
isEmpty
())
{
stage1
=
false
;
admiral
.
setText
(
"You have lost won!!! "
);
}
else
{
error
.
setText
(
"The Game has ended, press *QUIT*"
);
}
}
@FXML
...
...
@@ -164,8 +176,7 @@ public class BSMain extends Application{
playerG
.
CoOrdGen
(
playerG
);
computerG
.
CoOrdGen
(
computerG
);
ComputerInput
.
cmptrMoveGen
();
playerS
.
name
=
"PLAYER"
;
computerS
.
name
=
"COMPUTER"
;
launch
(
args
);
...
...
src/BattleClass.java
View file @
d2bd455e
public
class
BattleClass
{
Boolean
win
=
false
;
int
Score
;
public
void
fire
(
BattleClass
usr
,
ShipClass
opponent
,
String
Coordinates
,
int
score
)
{
public
void
fire
(
ShipClass
opponent
,
String
Coordinates
)
{
...
...
@@ -14,7 +14,6 @@ public class BattleClass {
System
.
out
.
println
(
"Hit on "
+
Coordinates
);
opponent
.
allMoves
.
remove
(
Coordinates
);
usr
.
Score
++;
ShipCheck
(
Coordinates
,
opponent
);
...
...
@@ -28,9 +27,9 @@ public class BattleClass {
}
public
static
void
ShipCheck
(
String
coordinates
,
ShipClass
opponent
)
{
public
void
ShipCheck
(
String
coordinates
,
ShipClass
opponent
)
{
System
.
out
.
println
(
"Called"
);
if
(
opponent
.
aC
.
contains
(
coordinates
))
{
opponent
.
aC
.
remove
(
coordinates
);
...
...
@@ -40,7 +39,7 @@ public class BattleClass {
}
}
if
(
opponent
.
bS
.
contains
(
coordinates
))
{
else
if
(
opponent
.
bS
.
contains
(
coordinates
))
{
opponent
.
bS
.
remove
(
coordinates
);
...
...
@@ -49,7 +48,7 @@ public class BattleClass {
}
}
if
(
opponent
.
bS2
.
contains
(
coordinates
))
{
else
if
(
opponent
.
bS2
.
contains
(
coordinates
))
{
opponent
.
bS2
.
remove
(
coordinates
);
...
...
@@ -58,7 +57,7 @@ public class BattleClass {
}
}
if
(
opponent
.
dS
.
contains
(
coordinates
))
{
else
if
(
opponent
.
dS
.
contains
(
coordinates
))
{
opponent
.
dS
.
remove
(
coordinates
);
...
...
@@ -67,7 +66,7 @@ public class BattleClass {
}
}
if
(
opponent
.
dS2
.
contains
(
coordinates
))
{
else
if
(
opponent
.
dS2
.
contains
(
coordinates
))
{
opponent
.
dS2
.
remove
(
coordinates
);
...
...
@@ -76,7 +75,7 @@ public class BattleClass {
}
}
if
(
opponent
.
pB
.
contains
(
coordinates
))
{
else
if
(
opponent
.
pB
.
contains
(
coordinates
))
{
opponent
.
pB
.
remove
(
coordinates
);
...
...
@@ -85,7 +84,7 @@ public class BattleClass {
}
}
if
(
opponent
.
pB2
.
contains
(
coordinates
))
{
else
if
(
opponent
.
pB2
.
contains
(
coordinates
))
{
opponent
.
pB2
.
remove
(
coordinates
);
...
...
@@ -94,7 +93,7 @@ public class BattleClass {
}
}
if
(
opponent
.
pB3
.
contains
(
coordinates
))
{
else
if
(
opponent
.
pB3
.
contains
(
coordinates
))
{
opponent
.
pB3
.
remove
(
coordinates
);
...
...
src/ShipClass.java
View file @
d2bd455e
...
...
@@ -34,6 +34,8 @@ public class ShipClass {
public
void
ShipPlacer
(
ShipClass
plyr
,
String
shipType
,
String
x
,
String
y
)
{
System
.
out
.
println
(
"this one "
+
plyr
.
aC
.
toString
()
+
plyr
.
dS
.
toString
()
+
plyr
.
dS2
.
toString
());
int
xIndex
=
Grid
.
xCordL
.
indexOf
(
x
);
//int yIndex = Grid.yCordL.indexOf(y);
...
...
@@ -47,13 +49,13 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
5
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
aC
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
aC
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
aC
.
toString
());
...
...
@@ -64,13 +66,13 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
4
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
bS
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
bS
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
bS
.
toString
());
...
...
@@ -80,12 +82,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
4
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
bS2
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
bS2
=
plyr
.
moves
;
...
...
@@ -95,12 +97,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
3
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
dS
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
dS
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
dS
.
toString
());
...
...
@@ -111,12 +113,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
3
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
dS2
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
dS2
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
dS2
.
toString
());
...
...
@@ -126,12 +128,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
pB
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
pB
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
pB
.
toString
());
...
...
@@ -140,12 +142,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
pB2
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
pB2
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
pB2
.
toString
());
...
...
@@ -156,12 +158,12 @@ public class ShipClass {
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
String
newCord
=
Grid
.
xCordL
.
get
(
xIndex
+
i
)
+
y
;
plyr
.
pB3
.
add
(
newCord
);
plyr
.
moves
.
add
(
newCord
);
plyr
.
allMoves
.
add
(
newCord
);
}
plyr
.
pB3
=
plyr
.
moves
;
System
.
out
.
println
(
plyr
.
pB3
.
toString
());
...
...
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