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charlie.hamer
Programming 02 Resit
Commits
0b2eeb5d
Commit
0b2eeb5d
authored
Sep 12, 2020
by
charlie.hamer
💬
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Update BossMonsterObject.java
parent
f8f670b6
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BossMonsterObject.java
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0b2eeb5d
asdasd
public
class
BossMonsterObject
extends
EnemyObject
{
\ No newline at end of file
// Used for the boss
boolean
alive
=
true
;
int
health
;
public
BossMonsterObject
(
int
x
,
int
y
)
{
super
(
x
,
y
);
}
public
EnemyObject
(
int
x
,
int
y
,
String
sprite
,
int
state
)
{
super
(
x
,
y
);
spriteFile
=
sprite
;
spriteState
=
state
;
}
public
void
specialAttack
()
{
// this is the code for his special attack
}
public
void
changeSprite
(
String
sprite
)
{
// Change the spriteFile string
}
public
void
update
()
{
// Change positionX, positionY if the object is moving
// Change spriteState based on what the AnimatedObject is doing
}
public
void
processAI
()
{
// uses the AI to determine the enemy's actions
}
private
void
getHealth
()
{
// returns the health
}
private
void
sethealth
()
{
// sets the health variable
}
public
void
objectInfo
()
{
println
(
"GameObject:AnimatedObject:EnemyObject:BossMonsterObject"
);
//shows object heirarchy
}
}
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