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Programming 02 Resit
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charlie.hamer
Programming 02 Resit
Commits
10d2b4da
Commit
10d2b4da
authored
Sep 12, 2020
by
charlie.hamer
💬
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Update BossMonsterObject.java
parent
0b2eeb5d
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BossMonsterObject.java
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BossMonsterObject.java
View file @
10d2b4da
...
...
@@ -14,6 +14,8 @@ public class BossMonsterObject extends EnemyObject {
spriteFile
=
sprite
;
spriteState
=
state
;
}
public
static
void
main
(
String
[]
args
)
{
EnemyObject
minion
=
new
EnemyObject
();
public
void
specialAttack
()
{
// this is the code for his special attack
...
...
@@ -22,8 +24,8 @@ public class BossMonsterObject extends EnemyObject {
// Change the spriteFile string
}
public
void
update
()
{
// Change positionX, positionY if the object is moving
// Change spriteState based on what the AnimatedObject is doing
// Change positionX, positionY if the object is moving
, also update the minion
// Change spriteState based on what the AnimatedObject is doing
, also change the minions spriteState
}
public
void
processAI
()
{
...
...
@@ -38,6 +40,4 @@ public class BossMonsterObject extends EnemyObject {
public
void
objectInfo
()
{
println
(
"GameObject:AnimatedObject:EnemyObject:BossMonsterObject"
);
//shows object heirarchy
}
}
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