Commit 34b3d623 authored by jinny.wilkin's avatar jinny.wilkin

Submission take 2

parent 46b1c84f
Library: lib_burst_generated
--platform=Linux
--platform=Windows
--backend=burst-llvm-11
--target=X64_SSE2
--global-safety-checks-setting=Off
--dump=Function
--float-precision=Standard
--format=Coff
--disable-warnings=BC1370
--compilation-defines=UNITY_2021_3_14
--compilation-defines=UNITY_2021_3
......@@ -38,9 +39,11 @@ Library: lib_burst_generated
--compilation-defines=USE_SEARCH_MODULE
--compilation-defines=USE_PROPERTY_DATABASE
--compilation-defines=USE_SEARCH_EXTENSION_API
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
......@@ -81,19 +84,20 @@ Library: lib_burst_generated
--compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=TEXTCORE_1_0_OR_NEWER
--compilation-defines=PLATFORM_STANDALONE_LINUX
--compilation-defines=UNITY_STANDALONE_LINUX
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=UNITY_STANDALONE_LINUX_API
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_NVIDIA
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=ENABLE_SPATIALTRACKING
--compilation-defines=ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_STANDARD_2_0
......@@ -131,8 +135,9 @@ Library: lib_burst_generated
--compilation-defines=CINEMACHINE_UNITY_IMGUI
--compilation-defines=TIMELINE_FRAMEACCURATE
--compilation-defines=ENABLE_SPRITESHAPE_BURST
--linker-options=PdbAltPath="Survive All Monsters_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Plugins\lib_burst_generated
--output=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
......@@ -169,12 +174,13 @@ Library: lib_burst_generated
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(Unity.Collections.NativeSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5bf0a813706ef9287fcaa55dd0ccb876
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a
--platform=Linux
--platform=Windows
--backend=burst-llvm-11
--target=AVX2
--global-safety-checks-setting=Off
--dump=Function
--float-precision=Standard
--format=Coff
--disable-warnings=BC1370
--compilation-defines=UNITY_2021_3_14
--compilation-defines=UNITY_2021_3
......@@ -208,9 +214,11 @@ Library: lib_burst_generated
--compilation-defines=USE_SEARCH_MODULE
--compilation-defines=USE_PROPERTY_DATABASE
--compilation-defines=USE_SEARCH_EXTENSION_API
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
......@@ -251,19 +259,20 @@ Library: lib_burst_generated
--compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=TEXTCORE_1_0_OR_NEWER
--compilation-defines=PLATFORM_STANDALONE_LINUX
--compilation-defines=UNITY_STANDALONE_LINUX
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=UNITY_STANDALONE_LINUX_API
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_NVIDIA
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=ENABLE_SPATIALTRACKING
--compilation-defines=ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_STANDARD_2_0
......@@ -301,8 +310,9 @@ Library: lib_burst_generated
--compilation-defines=CINEMACHINE_UNITY_IMGUI
--compilation-defines=TIMELINE_FRAMEACCURATE
--compilation-defines=ENABLE_SPRITESHAPE_BURST
--linker-options=PdbAltPath="Survive All Monsters_Data/Plugins/x86_64"
--generate-link-xml=Temp\burst.link.xml
--output=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Plugins\lib_burst_generated
--output=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
--root-assembly=D:\Documents\Survive All Monsters\Survive All Monsters\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
......
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