Commit 26f2fc22 authored by khale's avatar khale

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<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See commented blocks below for -->
<!-- some examples of how to customize the build. -->
<!-- (If you delete it and reopen the project it will be recreated.) -->
<!-- By default, only the Clean and Build commands use this build script. -->
<!-- Commands such as Run, Debug, and Test only use this build script if -->
<!-- the Compile on Save feature is turned off for the project. -->
<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
<!-- in the project's Project Properties dialog box.-->
<project name="DiceGame_khaled_iza" default="default" basedir=".">
<description>Builds, tests, and runs the project DiceGame_khaled_iza.</description>
<import file="nbproject/build-impl.xml"/>
<!--
There exist several targets which are by default empty and which can be
used for execution of your tasks. These targets are usually executed
before and after some main targets. They are:
-pre-init: called before initialization of project properties
-post-init: called after initialization of project properties
-pre-compile: called before javac compilation
-post-compile: called after javac compilation
-pre-compile-single: called before javac compilation of single file
-post-compile-single: called after javac compilation of single file
-pre-compile-test: called before javac compilation of JUnit tests
-post-compile-test: called after javac compilation of JUnit tests
-pre-compile-test-single: called before javac compilation of single JUnit test
-post-compile-test-single: called after javac compilation of single JUunit test
-pre-jar: called before JAR building
-post-jar: called after JAR building
-post-clean: called after cleaning build products
(Targets beginning with '-' are not intended to be called on their own.)
Example of inserting an obfuscator after compilation could look like this:
<target name="-post-compile">
<obfuscate>
<fileset dir="${build.classes.dir}"/>
</obfuscate>
</target>
For list of available properties check the imported
nbproject/build-impl.xml file.
Another way to customize the build is by overriding existing main targets.
The targets of interest are:
-init-macrodef-javac: defines macro for javac compilation
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar: JAR building
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation
An example of overriding the target for project execution could look like this:
<target name="run" depends="DiceGame_khaled_iza-impl.jar">
<exec dir="bin" executable="launcher.exe">
<arg file="${dist.jar}"/>
</exec>
</target>
Notice that the overridden target depends on the jar target and not only on
the compile target as the regular run target does. Again, for a list of available
properties which you can use, check the target you are overriding in the
nbproject/build-impl.xml file.
-->
</project>
Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build
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build.xml.data.CRC32=e05f958f
build.xml.script.CRC32=bd108fdb
build.xml.stylesheet.CRC32=f85dc8f2@1.93.0.48
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=e05f958f
nbproject/build-impl.xml.script.CRC32=d22aa68a
nbproject/build-impl.xml.stylesheet.CRC32=f89f7d21@1.93.0.48
annotation.processing.enabled=true
annotation.processing.enabled.in.editor=false
annotation.processing.processor.options=
annotation.processing.processors.list=
annotation.processing.run.all.processors=true
annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
build.classes.dir=${build.dir}/classes
build.classes.excludes=**/*.java,**/*.form
# This directory is removed when the project is cleaned:
build.dir=build
build.generated.dir=${build.dir}/generated
build.generated.sources.dir=${build.dir}/generated-sources
# Only compile against the classpath explicitly listed here:
build.sysclasspath=ignore
build.test.classes.dir=${build.dir}/test/classes
build.test.results.dir=${build.dir}/test/results
# Uncomment to specify the preferred debugger connection transport:
#debug.transport=dt_socket
debug.classpath=\
${run.classpath}
debug.modulepath=\
${run.modulepath}
debug.test.classpath=\
${run.test.classpath}
debug.test.modulepath=\
${run.test.modulepath}
# Files in build.classes.dir which should be excluded from distribution jar
dist.archive.excludes=
# This directory is removed when the project is cleaned:
dist.dir=dist
dist.jar=${dist.dir}/DiceGame_khaled_iza.jar
dist.javadoc.dir=${dist.dir}/javadoc
dist.jlink.dir=${dist.dir}/jlink
dist.jlink.output=${dist.jlink.dir}/DiceGame_khaled_iza
excludes=
includes=**
jar.compress=false
javac.classpath=
# Space-separated list of extra javac options
javac.compilerargs=
javac.deprecation=false
javac.external.vm=true
javac.modulepath=
javac.processormodulepath=
javac.processorpath=\
${javac.classpath}
javac.source=13
javac.target=13
javac.test.classpath=\
${javac.classpath}:\
${build.classes.dir}
javac.test.modulepath=\
${javac.modulepath}
javac.test.processorpath=\
${javac.test.classpath}
javadoc.additionalparam=
javadoc.author=false
javadoc.encoding=${source.encoding}
javadoc.html5=false
javadoc.noindex=false
javadoc.nonavbar=false
javadoc.notree=false
javadoc.private=false
javadoc.splitindex=true
javadoc.use=true
javadoc.version=false
javadoc.windowtitle=
# The jlink additional root modules to resolve
jlink.additionalmodules=
# The jlink additional command line parameters
jlink.additionalparam=
jlink.launcher=true
jlink.launcher.name=DiceGame_khaled_iza
main.class=dicegame_khaled_iza.DiceGame_khaled_iza
manifest.file=manifest.mf
meta.inf.dir=${src.dir}/META-INF
mkdist.disabled=false
platform.active=default_platform
run.classpath=\
${javac.classpath}:\
${build.classes.dir}
# Space-separated list of JVM arguments used when running the project.
# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
# To set system properties for unit tests define test-sys-prop.name=value:
run.jvmargs=
run.modulepath=\
${javac.modulepath}
run.test.classpath=\
${javac.test.classpath}:\
${build.test.classes.dir}
run.test.modulepath=\
${javac.test.modulepath}
source.encoding=UTF-8
src.dir=src
test.src.dir=test
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.java.j2seproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
<name>DiceGame_khaled_iza</name>
<source-roots>
<root id="src.dir"/>
</source-roots>
<test-roots>
<root id="test.src.dir"/>
</test-roots>
</data>
</configuration>
</project>
<?xml version="1.0" encoding="UTF-8" ?>
<Form version="1.3" maxVersion="1.9" type="org.netbeans.modules.form.forminfo.JFrameFormInfo">
<Properties>
<Property name="defaultCloseOperation" type="int" value="3"/>
</Properties>
<SyntheticProperties>
<SyntheticProperty name="formSizePolicy" type="int" value="1"/>
<SyntheticProperty name="generateCenter" type="boolean" value="false"/>
</SyntheticProperties>
<AuxValues>
<AuxValue name="FormSettings_autoResourcing" type="java.lang.Integer" value="0"/>
<AuxValue name="FormSettings_autoSetComponentName" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_generateFQN" type="java.lang.Boolean" value="true"/>
<AuxValue name="FormSettings_generateMnemonicsCode" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_i18nAutoMode" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_layoutCodeTarget" type="java.lang.Integer" value="1"/>
<AuxValue name="FormSettings_listenerGenerationStyle" type="java.lang.Integer" value="0"/>
<AuxValue name="FormSettings_variablesLocal" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_variablesModifier" type="java.lang.Integer" value="2"/>
</AuxValues>
<Layout>
<DimensionLayout dim="0">
<Group type="103" groupAlignment="0" attributes="0">
<Group type="102" attributes="0">
<EmptySpace max="-2" attributes="0"/>
<Group type="103" groupAlignment="0" attributes="0">
<Group type="102" attributes="0">
<Group type="103" groupAlignment="0" max="-2" attributes="0">
<Component id="jButton1" pref="131" max="32767" attributes="0"/>
<Component id="jLabel1" max="32767" attributes="0"/>
</Group>
<EmptySpace min="0" pref="0" max="32767" attributes="0"/>
</Group>
<Group type="102" alignment="1" attributes="0">
<Group type="103" groupAlignment="1" attributes="0">
<Component id="jLabel4" alignment="1" max="32767" attributes="0"/>
<Component id="jLabel3" pref="131" max="32767" attributes="0"/>
</Group>
<EmptySpace min="-2" pref="118" max="-2" attributes="0"/>
<Group type="103" groupAlignment="0" max="-2" attributes="0">
<Component id="jLabel2" pref="131" max="32767" attributes="0"/>
<Component id="jLabel5" max="32767" attributes="0"/>
</Group>
</Group>
</Group>
<EmptySpace max="-2" attributes="0"/>
</Group>
</Group>
</DimensionLayout>
<DimensionLayout dim="1">
<Group type="103" groupAlignment="0" attributes="0">
<Group type="102" alignment="0" attributes="0">
<EmptySpace max="-2" attributes="0"/>
<Component id="jButton1" min="-2" pref="62" max="-2" attributes="0"/>
<EmptySpace type="separate" max="-2" attributes="0"/>
<Component id="jLabel1" min="-2" pref="21" max="-2" attributes="0"/>
<EmptySpace type="separate" max="-2" attributes="0"/>
<Group type="103" groupAlignment="3" attributes="0">
<Component id="jLabel3" alignment="3" min="-2" pref="33" max="-2" attributes="0"/>
<Component id="jLabel2" alignment="3" min="-2" pref="33" max="-2" attributes="0"/>
</Group>
<EmptySpace pref="89" max="32767" attributes="0"/>
<Group type="103" groupAlignment="3" attributes="0">
<Component id="jLabel4" alignment="3" min="-2" max="-2" attributes="0"/>
<Component id="jLabel5" alignment="3" min="-2" max="-2" attributes="0"/>
</Group>
<EmptySpace min="-2" pref="36" max="-2" attributes="0"/>
</Group>
</Group>
</DimensionLayout>
</Layout>
<SubComponents>
<Component class="javax.swing.JButton" name="jButton1">
<Properties>
<Property name="text" type="java.lang.String" value="Roll Dice"/>
</Properties>
<Events>
<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="jButton1ActionPerformed"/>
</Events>
</Component>
<Component class="javax.swing.JLabel" name="jLabel1">
<Properties>
<Property name="text" type="java.lang.String" value="Round"/>
</Properties>
</Component>
<Component class="javax.swing.JLabel" name="jLabel2">
<Properties>
<Property name="text" type="java.lang.String" value="Player 2 Score"/>
</Properties>
</Component>
<Component class="javax.swing.JLabel" name="jLabel3">
<Properties>
<Property name="text" type="java.lang.String" value="Player 1 Score"/>
</Properties>
</Component>
<Component class="javax.swing.JLabel" name="jLabel4">
<Properties>
<Property name="text" type="java.lang.String" value="Dice 1:"/>
</Properties>
</Component>
<Component class="javax.swing.JLabel" name="jLabel5">
<Properties>
<Property name="text" type="java.lang.String" value="Dice 2:"/>
</Properties>
</Component>
</SubComponents>
</Form>
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package dicegame_khaled_iza;
import java.util.Random;
/**
*
* @author khale
*/
public class game extends javax.swing.JFrame {
/** Creates new form game */
public game() {
initComponents();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
jButton1 = new javax.swing.JButton();
jLabel1 = new javax.swing.JLabel();
jLabel2 = new javax.swing.JLabel();
jLabel3 = new javax.swing.JLabel();
jLabel4 = new javax.swing.JLabel();
jLabel5 = new javax.swing.JLabel();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
jButton1.setText("Roll Dice");
jButton1.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton1ActionPerformed(evt);
}
});
jLabel1.setText("Round");
jLabel2.setText("Player 2 Score");
jLabel3.setText("Player 1 Score");
jLabel4.setText("Dice 1:");
jLabel5.setText("Dice 2:");
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false)
.addComponent(jButton1, javax.swing.GroupLayout.DEFAULT_SIZE, 131, Short.MAX_VALUE)
.addComponent(jLabel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
.addGap(0, 0, Short.MAX_VALUE))
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING)
.addComponent(jLabel4, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(jLabel3, javax.swing.GroupLayout.DEFAULT_SIZE, 131, Short.MAX_VALUE))
.addGap(118, 118, 118)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false)
.addComponent(jLabel2, javax.swing.GroupLayout.DEFAULT_SIZE, 131, Short.MAX_VALUE)
.addComponent(jLabel5, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))))
.addContainerGap())
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addComponent(jButton1, javax.swing.GroupLayout.PREFERRED_SIZE, 62, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(18, 18, 18)
.addComponent(jLabel1, javax.swing.GroupLayout.PREFERRED_SIZE, 21, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(18, 18, 18)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jLabel3, javax.swing.GroupLayout.PREFERRED_SIZE, 33, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(jLabel2, javax.swing.GroupLayout.PREFERRED_SIZE, 33, javax.swing.GroupLayout.PREFERRED_SIZE))
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 89, Short.MAX_VALUE)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jLabel4)
.addComponent(jLabel5))
.addGap(36, 36, 36))
);
pack();
}// </editor-fold>//GEN-END:initComponents
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_jButton1ActionPerformed
// TODO add your handling code here:
Random r = new Random();
int rl = r.nextInt(6) + 1;
jLabel4.setText(r + " ");
int r2 = r.nextInt(6) + 1;
jLabel5.setText(r + " ");
}//GEN-LAST:event_jButton1ActionPerformed
/**
* @param args the command line arguments
*/
public static void main(String args[]) {
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try {
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
if ("Nimbus".equals(info.getName())) {
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex) {
java.util.logging.Logger.getLogger(game.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex) {
java.util.logging.Logger.getLogger(game.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex) {
java.util.logging.Logger.getLogger(game.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex) {
java.util.logging.Logger.getLogger(game.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new game().setVisible(true);
}
});
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JButton jButton1;
private javax.swing.JLabel jLabel1;
private javax.swing.JLabel jLabel2;
private javax.swing.JLabel jLabel3;
private javax.swing.JLabel jLabel4;
private javax.swing.JLabel jLabel5;
// End of variables declaration//GEN-END:variables
}
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