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DiceGame_Oliver_Warrilow
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oliver.warrilow
DiceGame_Oliver_Warrilow
Commits
b58d44a4
Commit
b58d44a4
authored
Jan 07, 2020
by
Oliw2
Browse files
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Plain Diff
Dice game (almost) working.
parents
Changes
3
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3 changed files
with
465 additions
and
0 deletions
+465
-0
pom.xml
pom.xml
+14
-0
DiceGameFrame.form
src/main/java/DiceGameFrame.form
+176
-0
DiceGameFrame.java
src/main/java/DiceGameFrame.java
+275
-0
No files found.
pom.xml
0 → 100644
View file @
b58d44a4
<?xml version="1.0" encoding="UTF-8"?>
<project
xmlns=
"http://maven.apache.org/POM/4.0.0"
xmlns:xsi=
"http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation=
"http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"
>
<modelVersion>
4.0.0
</modelVersion>
<groupId>
com.mycompany
</groupId>
<artifactId>
DiceGame
</artifactId>
<version>
1.0-SNAPSHOT
</version>
<packaging>
jar
</packaging>
<properties>
<project.build.sourceEncoding>
UTF-8
</project.build.sourceEncoding>
<maven.compiler.source>
13
</maven.compiler.source>
<maven.compiler.target>
13
</maven.compiler.target>
</properties>
</project>
\ No newline at end of file
src/main/java/DiceGameFrame.form
0 → 100644
View file @
b58d44a4
<?xml version="1.0" encoding="UTF-8" ?>
<Form
version=
"1.3"
maxVersion=
"1.9"
type=
"org.netbeans.modules.form.forminfo.JFrameFormInfo"
>
<Properties>
<Property
name=
"defaultCloseOperation"
type=
"int"
value=
"3"
/>
<Property
name=
"title"
type=
"java.lang.String"
value=
"Dice game"
/>
<Property
name=
"background"
type=
"java.awt.Color"
editor=
"org.netbeans.beaninfo.editors.ColorEditor"
>
<Color
blue=
"66"
green=
"66"
red=
"66"
type=
"rgb"
/>
</Property>
</Properties>
<SyntheticProperties>
<SyntheticProperty
name=
"formSizePolicy"
type=
"int"
value=
"1"
/>
<SyntheticProperty
name=
"generateCenter"
type=
"boolean"
value=
"false"
/>
</SyntheticProperties>
<AuxValues>
<AuxValue
name=
"FormSettings_autoResourcing"
type=
"java.lang.Integer"
value=
"0"
/>
<AuxValue
name=
"FormSettings_autoSetComponentName"
type=
"java.lang.Boolean"
value=
"false"
/>
<AuxValue
name=
"FormSettings_generateFQN"
type=
"java.lang.Boolean"
value=
"true"
/>
<AuxValue
name=
"FormSettings_generateMnemonicsCode"
type=
"java.lang.Boolean"
value=
"false"
/>
<AuxValue
name=
"FormSettings_i18nAutoMode"
type=
"java.lang.Boolean"
value=
"false"
/>
<AuxValue
name=
"FormSettings_layoutCodeTarget"
type=
"java.lang.Integer"
value=
"1"
/>
<AuxValue
name=
"FormSettings_listenerGenerationStyle"
type=
"java.lang.Integer"
value=
"0"
/>
<AuxValue
name=
"FormSettings_variablesLocal"
type=
"java.lang.Boolean"
value=
"false"
/>
<AuxValue
name=
"FormSettings_variablesModifier"
type=
"java.lang.Integer"
value=
"2"
/>
</AuxValues>
<Layout>
<DimensionLayout
dim=
"0"
>
<Group
type=
"103"
groupAlignment=
"0"
attributes=
"0"
>
<Group
type=
"102"
alignment=
"0"
attributes=
"0"
>
<EmptySpace
min=
"-2"
pref=
"18"
max=
"-2"
attributes=
"0"
/>
<Group
type=
"103"
groupAlignment=
"0"
attributes=
"0"
>
<Group
type=
"102"
alignment=
"0"
attributes=
"0"
>
<Group
type=
"103"
groupAlignment=
"0"
attributes=
"0"
>
<Component
id=
"RoundLabel"
alignment=
"0"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Group
type=
"102"
alignment=
"0"
attributes=
"0"
>
<Component
id=
"Player1RollButton"
min=
"-2"
pref=
"119"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
type=
"unrelated"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"Player1Rolled"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<Component
id=
"TotalLabel"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Group
type=
"102"
attributes=
"0"
>
<Component
id=
"Player2RollButton"
min=
"-2"
pref=
"119"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
type=
"unrelated"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"Player2Rolled"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<Component
id=
"WinnerText"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<EmptySpace
max=
"32767"
attributes=
"0"
/>
</Group>
<Group
type=
"102"
alignment=
"0"
attributes=
"0"
>
<Component
id=
"TitleLabel"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
min=
"-2"
pref=
"54"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"P1Points"
min=
"-2"
pref=
"120"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
pref=
"32"
max=
"32767"
attributes=
"0"
/>
<Component
id=
"P2Points"
min=
"-2"
pref=
"120"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
min=
"-2"
pref=
"32"
max=
"-2"
attributes=
"0"
/>
</Group>
</Group>
</Group>
</Group>
</DimensionLayout>
<DimensionLayout
dim=
"1"
>
<Group
type=
"103"
groupAlignment=
"0"
attributes=
"0"
>
<Group
type=
"102"
alignment=
"0"
attributes=
"0"
>
<EmptySpace
min=
"-2"
pref=
"27"
max=
"-2"
attributes=
"0"
/>
<Group
type=
"103"
groupAlignment=
"3"
attributes=
"0"
>
<Component
id=
"TitleLabel"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"P1Points"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"P2Points"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<EmptySpace
type=
"separate"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"RoundLabel"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
type=
"separate"
max=
"-2"
attributes=
"0"
/>
<Group
type=
"103"
groupAlignment=
"3"
attributes=
"0"
>
<Component
id=
"Player1RollButton"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"Player1Rolled"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<EmptySpace
max=
"-2"
attributes=
"0"
/>
<Group
type=
"103"
groupAlignment=
"3"
attributes=
"0"
>
<Component
id=
"Player2RollButton"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"Player2Rolled"
alignment=
"3"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
</Group>
<EmptySpace
type=
"separate"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"TotalLabel"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
type=
"unrelated"
max=
"-2"
attributes=
"0"
/>
<Component
id=
"WinnerText"
min=
"-2"
max=
"-2"
attributes=
"0"
/>
<EmptySpace
pref=
"64"
max=
"32767"
attributes=
"0"
/>
</Group>
</Group>
</DimensionLayout>
</Layout>
<SubComponents>
<Component
class=
"javax.swing.JLabel"
name=
"TitleLabel"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"24"
style=
"1"
/>
</Property>
<Property
name=
"foreground"
type=
"java.awt.Color"
editor=
"org.netbeans.beaninfo.editors.ColorEditor"
>
<Color
blue=
"33"
green=
"0"
red=
"cc"
type=
"rgb"
/>
</Property>
<Property
name=
"text"
type=
"java.lang.String"
value=
"Dice game"
/>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"RoundLabel"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"24"
style=
"1"
/>
</Property>
<Property
name=
"text"
type=
"java.lang.String"
value=
"Round:"
/>
</Properties>
</Component>
<Component
class=
"javax.swing.JButton"
name=
"Player1RollButton"
>
<Properties>
<Property
name=
"text"
type=
"java.lang.String"
value=
"Player 1 roll"
/>
</Properties>
<Events>
<EventHandler
event=
"actionPerformed"
listener=
"java.awt.event.ActionListener"
parameters=
"java.awt.event.ActionEvent"
handler=
"Player1RollButtonActionPerformed"
/>
</Events>
</Component>
<Component
class=
"javax.swing.JButton"
name=
"Player2RollButton"
>
<Properties>
<Property
name=
"text"
type=
"java.lang.String"
value=
"Player 2 roll"
/>
</Properties>
<Events>
<EventHandler
event=
"actionPerformed"
listener=
"java.awt.event.ActionListener"
parameters=
"java.awt.event.ActionEvent"
handler=
"Player2RollButtonActionPerformed"
/>
</Events>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"Player1Rolled"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"14"
style=
"1"
/>
</Property>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"Player2Rolled"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"14"
style=
"1"
/>
</Property>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"TotalLabel"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"24"
style=
"1"
/>
</Property>
<Property
name=
"text"
type=
"java.lang.String"
value=
"Total:"
/>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"WinnerText"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"18"
style=
"1"
/>
</Property>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"P1Points"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"18"
style=
"1"
/>
</Property>
<Property
name=
"text"
type=
"java.lang.String"
value=
"P1 Points:"
/>
</Properties>
</Component>
<Component
class=
"javax.swing.JLabel"
name=
"P2Points"
>
<Properties>
<Property
name=
"font"
type=
"java.awt.Font"
editor=
"org.netbeans.beaninfo.editors.FontEditor"
>
<Font
name=
"Helvetica"
size=
"18"
style=
"1"
/>
</Property>
<Property
name=
"text"
type=
"java.lang.String"
value=
"P2 Points:"
/>
<Property
name=
"toolTipText"
type=
"java.lang.String"
value=
""
/>
</Properties>
</Component>
</SubComponents>
</Form>
src/main/java/DiceGameFrame.java
0 → 100644
View file @
b58d44a4
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/**
*
* @author Oliw2
*/
import
java.util.Random
;
public
class
DiceGameFrame
extends
javax
.
swing
.
JFrame
{
int
roundNum
=
0
;
// round number starting at 0
static
Random
rand
=
new
Random
();
// new random number using java.util.Random
int
playerOnePoints
;
int
playerTwoPoints
;
// points variables for player 1 and 2
/**
* Creates new form DiceGameFrame
*/
public
DiceGameFrame
()
{
initComponents
();
RoundLabel
.
setText
(
"Round: "
+
roundNum
);
}
public
void
roundChange
()
// what happens when the round changes
{
roundNum
=
roundNum
+
1
;
// add 1 to the round number
RoundLabel
.
setText
(
"Round: "
+
roundNum
);
// display it on a label
Player1RollButton
.
setEnabled
(
true
);
// enable both buttons so the players can roll
Player2RollButton
.
setEnabled
(
true
);
if
(
roundNum
>=
3
)
// if the round gets to 3 the game ends (best of 3)
{
Player1RollButton
.
setEnabled
(
false
);
Player2RollButton
.
setEnabled
(
false
);
if
(
playerOnePoints
>
playerTwoPoints
)
WinnerText
.
setText
(
"Game! Winner is: Player 1!"
);
else
if
(
playerTwoPoints
>
playerOnePoints
)
WinnerText
.
setText
(
"Game! Winner is: Player 2!"
);
else
if
(
playerTwoPoints
==
playerOnePoints
)
WinnerText
.
setText
(
"Game! It's a draw!"
);
}
}
public
void
Storage
()
{
int
p1Roll
=
Integer
.
parseInt
(
Player1Rolled
.
getText
());
int
p2Roll
=
Integer
.
parseInt
(
Player2Rolled
.
getText
());
int
total
=
p1Roll
+
p2Roll
;
TotalLabel
.
setText
(
"Total: "
+
String
.
valueOf
(
total
));
switch
(
total
)
{
case
7
:
case
11
:
WinnerText
.
setText
(
"Player 1 wins this round! "
);
playerOnePoints
++;
P1Points
.
setText
(
"P1 Points: "
+
playerOnePoints
);
roundChange
();
break
;
case
2
:
case
3
:
case
12
:
WinnerText
.
setText
(
"Draw! Each player gets 1 point."
);
playerOnePoints
=
playerOnePoints
+
1
;
playerTwoPoints
=
playerTwoPoints
+
1
;
P1Points
.
setText
(
"P1 Points: "
+
playerOnePoints
);
P2Points
.
setText
(
"P2 Points: "
+
playerTwoPoints
);
roundChange
();
break
;
case
4
:
case
5
:
case
6
:
WinnerText
.
setText
(
"Player 2 wins this round!"
);
playerTwoPoints
++;
P2Points
.
setText
(
"P2 Points: "
+
playerTwoPoints
);
roundChange
();
break
;
case
8
:
case
9
:
case
10
:
WinnerText
.
setText
(
"Player 1 wins this round!"
);
playerOnePoints
++;
P1Points
.
setText
(
"P1 Points: "
+
playerOnePoints
);
roundChange
();
break
;
}
}
/**
* This method is called from within the constructor to initialize the form.
* WARNING: Do NOT modify this code. The content of this method is always
* regenerated by the Form Editor.
/**
**/
@SuppressWarnings
(
"unchecked"
)
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private
void
initComponents
()
{
TitleLabel
=
new
javax
.
swing
.
JLabel
();
RoundLabel
=
new
javax
.
swing
.
JLabel
();
Player1RollButton
=
new
javax
.
swing
.
JButton
();
Player2RollButton
=
new
javax
.
swing
.
JButton
();
Player1Rolled
=
new
javax
.
swing
.
JLabel
();
Player2Rolled
=
new
javax
.
swing
.
JLabel
();
TotalLabel
=
new
javax
.
swing
.
JLabel
();
WinnerText
=
new
javax
.
swing
.
JLabel
();
P1Points
=
new
javax
.
swing
.
JLabel
();
P2Points
=
new
javax
.
swing
.
JLabel
();
setDefaultCloseOperation
(
javax
.
swing
.
WindowConstants
.
EXIT_ON_CLOSE
);
setTitle
(
"Dice game"
);
setBackground
(
new
java
.
awt
.
Color
(
102
,
102
,
102
));
TitleLabel
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
24
));
// NOI18N
TitleLabel
.
setForeground
(
new
java
.
awt
.
Color
(
204
,
0
,
51
));
TitleLabel
.
setText
(
"Dice game"
);
RoundLabel
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
24
));
// NOI18N
RoundLabel
.
setText
(
"Round:"
);
Player1RollButton
.
setText
(
"Player 1 roll"
);
Player1RollButton
.
addActionListener
(
new
java
.
awt
.
event
.
ActionListener
()
{
public
void
actionPerformed
(
java
.
awt
.
event
.
ActionEvent
evt
)
{
Player1RollButtonActionPerformed
(
evt
);
}
});
Player2RollButton
.
setText
(
"Player 2 roll"
);
Player2RollButton
.
addActionListener
(
new
java
.
awt
.
event
.
ActionListener
()
{
public
void
actionPerformed
(
java
.
awt
.
event
.
ActionEvent
evt
)
{
Player2RollButtonActionPerformed
(
evt
);
}
});
Player1Rolled
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
14
));
// NOI18N
Player2Rolled
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
14
));
// NOI18N
TotalLabel
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
24
));
// NOI18N
TotalLabel
.
setText
(
"Total:"
);
WinnerText
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
18
));
// NOI18N
P1Points
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
18
));
// NOI18N
P1Points
.
setText
(
"P1 Points:"
);
P2Points
.
setFont
(
new
java
.
awt
.
Font
(
"Helvetica"
,
1
,
18
));
// NOI18N
P2Points
.
setText
(
"P2 Points:"
);
P2Points
.
setToolTipText
(
""
);
javax
.
swing
.
GroupLayout
layout
=
new
javax
.
swing
.
GroupLayout
(
getContentPane
());
getContentPane
().
setLayout
(
layout
);
layout
.
setHorizontalGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
LEADING
)
.
addGroup
(
layout
.
createSequentialGroup
()
.
addGap
(
18
,
18
,
18
)
.
addGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
LEADING
)
.
addGroup
(
layout
.
createSequentialGroup
()
.
addGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
LEADING
)
.
addComponent
(
RoundLabel
)
.
addGroup
(
layout
.
createSequentialGroup
()
.
addComponent
(
Player1RollButton
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
,
119
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
)
.
addPreferredGap
(
javax
.
swing
.
LayoutStyle
.
ComponentPlacement
.
UNRELATED
)
.
addComponent
(
Player1Rolled
))
.
addComponent
(
TotalLabel
)
.
addGroup
(
layout
.
createSequentialGroup
()
.
addComponent
(
Player2RollButton
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
,
119
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
)
.
addPreferredGap
(
javax
.
swing
.
LayoutStyle
.
ComponentPlacement
.
UNRELATED
)
.
addComponent
(
Player2Rolled
))
.
addComponent
(
WinnerText
))
.
addContainerGap
(
javax
.
swing
.
GroupLayout
.
DEFAULT_SIZE
,
Short
.
MAX_VALUE
))
.
addGroup
(
layout
.
createSequentialGroup
()
.
addComponent
(
TitleLabel
)
.
addGap
(
54
,
54
,
54
)
.
addComponent
(
P1Points
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
,
120
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
)
.
addPreferredGap
(
javax
.
swing
.
LayoutStyle
.
ComponentPlacement
.
RELATED
,
32
,
Short
.
MAX_VALUE
)
.
addComponent
(
P2Points
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
,
120
,
javax
.
swing
.
GroupLayout
.
PREFERRED_SIZE
)
.
addGap
(
32
,
32
,
32
))))
);
layout
.
setVerticalGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
LEADING
)
.
addGroup
(
layout
.
createSequentialGroup
()
.
addGap
(
27
,
27
,
27
)
.
addGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
BASELINE
)
.
addComponent
(
TitleLabel
)
.
addComponent
(
P1Points
)
.
addComponent
(
P2Points
))
.
addGap
(
18
,
18
,
18
)
.
addComponent
(
RoundLabel
)
.
addGap
(
18
,
18
,
18
)
.
addGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
BASELINE
)
.
addComponent
(
Player1RollButton
)
.
addComponent
(
Player1Rolled
))
.
addPreferredGap
(
javax
.
swing
.
LayoutStyle
.
ComponentPlacement
.
RELATED
)
.
addGroup
(
layout
.
createParallelGroup
(
javax
.
swing
.
GroupLayout
.
Alignment
.
BASELINE
)
.
addComponent
(
Player2RollButton
)
.
addComponent
(
Player2Rolled
))
.
addGap
(
18
,
18
,
18
)
.
addComponent
(
TotalLabel
)
.
addPreferredGap
(
javax
.
swing
.
LayoutStyle
.
ComponentPlacement
.
UNRELATED
)
.
addComponent
(
WinnerText
)
.
addContainerGap
(
64
,
Short
.
MAX_VALUE
))
);
pack
();
}
// </editor-fold>//GEN-END:initComponents
private
void
Player1RollButtonActionPerformed
(
java
.
awt
.
event
.
ActionEvent
evt
)
{
//GEN-FIRST:event_Player1RollButtonActionPerformed
int
diceNum
=
rand
.
nextInt
(
6
);
Player1Rolled
.
setText
(
""
+
diceNum
);
Player1RollButton
.
setEnabled
(
false
);
}
//GEN-LAST:event_Player1RollButtonActionPerformed
private
void
Player2RollButtonActionPerformed
(
java
.
awt
.
event
.
ActionEvent
evt
)
{
//GEN-FIRST:event_Player2RollButtonActionPerformed
int
diceNum
=
rand
.
nextInt
(
6
);
Player2Rolled
.
setText
(
""
+
diceNum
);
Player2RollButton
.
setEnabled
(
false
);
Storage
();
}
//GEN-LAST:event_Player2RollButtonActionPerformed
/**
* @param args the command line arguments
*/
public
static
void
main
(
String
args
[])
{
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try
{
for
(
javax
.
swing
.
UIManager
.
LookAndFeelInfo
info
:
javax
.
swing
.
UIManager
.
getInstalledLookAndFeels
())
{
if
(
"Nimbus"
.
equals
(
info
.
getName
()))
{
javax
.
swing
.
UIManager
.
setLookAndFeel
(
info
.
getClassName
());
break
;
}
}
}
catch
(
ClassNotFoundException
ex
)
{
java
.
util
.
logging
.
Logger
.
getLogger
(
DiceGameFrame
.
class
.
getName
()).
log
(
java
.
util
.
logging
.
Level
.
SEVERE
,
null
,
ex
);
}
catch
(
InstantiationException
ex
)
{
java
.
util
.
logging
.
Logger
.
getLogger
(
DiceGameFrame
.
class
.
getName
()).
log
(
java
.
util
.
logging
.
Level
.
SEVERE
,
null
,
ex
);
}
catch
(
IllegalAccessException
ex
)
{
java
.
util
.
logging
.
Logger
.
getLogger
(
DiceGameFrame
.
class
.
getName
()).
log
(
java
.
util
.
logging
.
Level
.
SEVERE
,
null
,
ex
);
}
catch
(
javax
.
swing
.
UnsupportedLookAndFeelException
ex
)
{
java
.
util
.
logging
.
Logger
.
getLogger
(
DiceGameFrame
.
class
.
getName
()).
log
(
java
.
util
.
logging
.
Level
.
SEVERE
,
null
,
ex
);
}
//</editor-fold>
/* Create and display the form */
java
.
awt
.
EventQueue
.
invokeLater
(
new
Runnable
()
{
public
void
run
()
{
new
DiceGameFrame
().
setVisible
(
true
);
}
});
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private
javax
.
swing
.
JLabel
P1Points
;
private
javax
.
swing
.
JLabel
P2Points
;
private
javax
.
swing
.
JButton
Player1RollButton
;
private
javax
.
swing
.
JLabel
Player1Rolled
;
private
javax
.
swing
.
JButton
Player2RollButton
;
private
javax
.
swing
.
JLabel
Player2Rolled
;
private
javax
.
swing
.
JLabel
RoundLabel
;
private
javax
.
swing
.
JLabel
TitleLabel
;
private
javax
.
swing
.
JLabel
TotalLabel
;
private
javax
.
swing
.
JLabel
WinnerText
;
// End of variables declaration//GEN-END:variables
}
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