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william.hill1
battleships
Commits
7a5b9d15
Commit
7a5b9d15
authored
Apr 03, 2019
by
william.hill1
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need to fix loop
parent
526d7841
Changes
1
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73 additions
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Main.java
src/Main.java
+73
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src/Main.java
View file @
7a5b9d15
import
javafx.application.Application
;
import
javafx.scene.Group
;
import
javafx.scene.paint.Color
;
import
javafx.scene.shape.Rectangle
;
import
javafx.stage.Stage
;
import
javafx.scene.Scene
;
public
class
Main
extends
Application
{
public
void
start
(
Stage
stage
)
{
int
Boardsize
=
10
;
int
[][]
PlayerShips
=
new
int
[
Boardsize
][
Boardsize
];
Rectangle
[][]
playerRects
=
new
Rectangle
[
Boardsize
][
Boardsize
];
Group
group
=
new
Group
();
{
for
(
int
y
=
0
;
y
<
10
;
++
y
)
{
for
(
int
x
=
0
;
x
<
10
;
++
x
)
{
Rectangle
r
=
new
Rectangle
();
r
.
setX
(
90
*
x
);
r
.
setY
(
90
*
y
);
r
.
setWidth
(
90
);
r
.
setHeight
(
90
);
r
.
setFill
(
Color
.
BLUE
);
r
.
setStroke
(
Color
.
WHITE
);
group
.
getChildren
().
add
(
r
);
playerRects
[
x
][
y
]
=
r
;
final
int
xc
=
x
;
final
int
yc
=
y
;
r
.
setOnMouseClicked
(
event
->
{
int
legnth
=
5
;
System
.
out
.
println
(
"click at "
+
xc
+
" "
+
yc
);
for
(
int
i
=
0
;
i
<
legnth
;
i
++)
{
legnth
--;
System
.
out
.
println
(
legnth
);
playerRects
[
xc
][
yc
].
setFill
(
Color
.
GREEN
);
playerRects
[
xc
+
i
][
yc
].
setFill
(
Color
.
GREEN
);
}
});
}
}
Scene
scene
=
new
Scene
(
group
,
900
,
900
);
stage
.
setScene
(
scene
);
stage
.
show
();
}
}
public
class
Main
{
public
static
void
main
(
String
[]
args
)
{
System
.
out
.
println
(
"Battleships"
);
System
.
out
.
println
(
"Hello world"
);
System
.
out
.
println
(
"Hello world again"
);
launch
(
args
);
}
}
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